Marketing in the Metaverse & Web 3.0
Move from Web 2.0 to 2.5 and 3.0
It's time for your brand to tap into a hot, yet undervalued realm! The Metaverse
It’s not a matter of “if” anymore – rather a matter of “when” will we all be active in a Metaverse realm on a daily basis.
In the US a large proportion of the young generation is already using VR headsets and engages in Metaverse-like experiences daily, while most kids under the age of 15 are being “educated” to make digital purchases through the modern gaming experiences offered by Roblox or Twitch.